﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Evolution.Structure.Globe.Units
{
    public class UnitPoints
    {
        public double Land { get; private set; }
        public double Sea { get; private set; }
        public double Air { get; private set; }


        public UnitPoints(double land)
        {
            this.Land = land;
        }

        public UnitPoints(double land, double sea, double air) : this(land)
        {
            this.Sea = sea;
            this.Air = air;
        }
    }
}
